Nuclear War
LOWβ’οΈ Nuclear War
Overview
Nuclear war is the single most destructive event humans can inflict on themselves. A single 1-megaton warhead can obliterate everything within 6 km of ground zero, cause third-degree burns at 12 km, and scatter lethal radioactive fallout across hundreds of square kilometers. A full-scale exchange between major powers (4,000+ warheads) would kill hundreds of millions in hours and trigger a nuclear winter lasting years.
Nine nations possess approximately 12,500 nuclear warheads as of 2025. The US and Russia hold over 90%. The Doomsday Clock sits at 90 seconds to midnight.
Your survival depends on three things: distance from detonation, shielding from radiation, and time.
Blast Effects
All figures reference a 1-megaton airburst at optimal detonation altitude (~2,000 m), based on Glasstone & Dolanβs The Effects of Nuclear Weapons and NUKEMAP modeling.
Damage Zones
| Zone | Radius | Overpressure | What Happens |
|---|---|---|---|
| Fireball | 0β1 km | N/A | Everything vaporized. 100M+ Β°C at center. |
| Complete destruction | 1β3.5 km | 20+ psi | Reinforced concrete destroyed. 100% fatalities. |
| Severe damage | 3.5β6 km | 5β20 psi | Most buildings collapse. 50β90% fatalities. |
| Moderate damage | 6β10 km | 2β5 psi | Residential structures destroyed. Significant casualties. |
| Light damage | 10β18 km | 1β2 psi | Windows shatter. Fires from thermal pulse. |
Thermal Radiation
The thermal pulse travels at the speed of light β you see the flash before the blast wave arrives.
- First-degree burns: up to 18 km
- Third-degree burns: up to 12 km
- Flash blindness: up to 85 km in clear weather
Critical rule: If you see a flash, do not look at it. Drop behind any solid object immediately. The blast wave takes ~30 seconds to reach 10 km β thatβs your window.
Electromagnetic Pulse (EMP)
A high-altitude detonation (300+ km) generates EMP that can disable electronics across an entire continent. A surface burst produces localized EMP within the blast radius.
Fallout & Radiation
If you survive the detonation, fallout is what youβre fighting for the next two weeks.
How Fallout Works
A ground burst scoops millions of tons of irradiated debris into the atmosphere. This material rises in the mushroom cloud, then falls back to earth over hours to days. Airbursts produce minimal local fallout. Ground bursts produce catastrophic fallout. In a full-scale war, expect hundreds of ground bursts.
Fallout Patterns (1 MT ground burst, 25 km/h winds)
- Lethal zone (600+ rad/48 hrs): ~30 km downwind, 3β5 km wide
- Severe exposure (300+ rad): ~80 km downwind
- Significant exposure (100+ rad): ~160 km downwind
- Detectable fallout: 300+ km downwind
The Rule of 7/10
For every 7-fold increase in time after detonation, radiation intensity decreases by a factor of 10.
| Time After Detonation | Radiation Level |
|---|---|
| 1 hour | 1,000 R/hr |
| 7 hours | 100 R/hr |
| 49 hours (~2 days) | 10 R/hr |
| 2 weeks | 1 R/hr |
| 14 weeks (~3 months) | 0.1 R/hr |
If you can shelter for 48 hours, youβve survived 99% of the radiation.
Radiation Dose Effects
| Dose (rem) | Effect |
|---|---|
| 0β25 | No symptoms |
| 25β100 | Mild nausea, blood cell changes |
| 100β200 | Nausea, fatigue, reduced immune function. Recovery likely. |
| 200β400 | Severe illness. LD50 ~350 rem without treatment. |
| 400β600 | 50β90% fatality. |
| 600+ | Almost always fatal. |
Shelter
Protection Factor (PF)
| Shelter Type | PF | Dose Reduction |
|---|---|---|
| Open field | 1 | None |
| Frame house | 2β3 | 50β65% |
| Basement (frame house) | 10β20 | 90β95% |
| Concrete basement | 20β40 | 95β97.5% |
| Dedicated fallout shelter (3 ft earth) | 200β300 | 99.5%+ |
| Underground (6 ft earth) | 1,000+ | 99.9%+ |
Shielding: Halving Thickness
| Material | Halving Thickness |
|---|---|
| Steel | 2.5 cm (1 in) |
| Concrete | 6 cm (2.4 in) |
| Packed earth | 9 cm (3.5 in) |
| Water | 18 cm (7 in) |
| Wood | 28 cm (11 in) |
Improvised Shelter (30 min to a few hours)
- Best: Deepest interior room of the most massive building β parking garage, office basement, bank vault.
- At home: Basement. Stack furniture, books, soil bags, water containers against walls and on the floor above.
- No basement: Interior bathroom/closet, lowest floor. Fill bathtub with water for drinking.
- Outdoors: Dig trench 4 ft deep, 3 ft wide. Cover with doors/lumber. Pile 18+ inches of earth on top.
First 72 Hours Protocol
Phase 1: Detonation (0β60 minutes)
- Get inside. Get underground. Get to the center of the largest building.
- Seal doors and windows β wet cloth over gaps, plastic sheeting with duct tape.
- Turn off HVAC systems that draw outside air.
- Fill every container with water immediately.
- Battery-powered AM radio for emergency broadcasts.
Phase 2: Shelter-in-Place (1β48 hours)
- Do not go outside. The first 48 hours are the most dangerous.
- Ration water: 1 gallon per person per day minimum.
- If you must go out (medical emergency), limit to 15 minutes maximum. Brush off clothing before re-entering.
- Monitor radio for fallout patterns and evacuation orders.
Phase 3: Cautious Emergence (48β72 hours)
- Brief trips outside (30 min max) become possible.
- Assess surroundings, gather supplies, connect with neighbors.
- Establish water collection (rain is generally safe after 48 hours if no ongoing detonations).
- Begin community organization.
Water & Food After Fallout
Water
- Underground sources (wells, springs) are generally safe β soil filters fallout particles.
- Covered water (sealed containers, water heaters, toilet tanks) is safe.
- Open water (ponds, streams): Let sediment settle, filter through cloth, then purify. Fallout particles settle; dissolved radiation is minimal.
- Rainwater: Safe after ~48 hours post-detonation (if no new blasts).
Food
- Sealed food (cans, jars, sealed packages): Safe. Wash exterior before opening.
- Exposed food: Peel or wash thoroughly. Root vegetables are safest β discard outer layers.
- Meat from exposed animals: Generally safe if animal appears healthy. Avoid bone marrow and organ meat (concentrates radionuclides).
Nuclear Winter
A full-scale exchange (100+ warheads on cities) injects massive soot into the stratosphere:
- Temperature drop: 5β15Β°C globally for 2β10 years
- Growing seasons: Shortened or eliminated for 1β5 years
- Sunlight: Reduced 20β70% depending on soot load
- UV radiation: Increased after soot clears (ozone depletion)
Agricultural implications: Grain production could drop 90% in the first year. Stockpiled and preserved food becomes the difference between life and death.
Gear Checklist
Tier 1 β Essential
- Potassium iodide (KI) tablets
- N95/P100 respirator masks
- Plastic sheeting + duct tape
- Battery-powered AM/FM radio + extra batteries
- Water containers (minimum 7 gallons/person)
- First aid kit
- Flashlights + batteries
- 2-week food supply (canned/dried)
Tier 2 β Prepared
- Dosimeter (CDV-742 or modern equivalent)
- Geiger counter / survey meter
- Full-face respirator with NBC filters
- MOPP suit or Tyvek coveralls
- Hand-crank radio + solar charger
- Water purification (filter + chemical treatment)
- 30-day food supply
Tier 3 β Advanced
- Underground shelter with ventilation
- NBC air filtration system
- RADTriage card dosimeters (multiple)
- Ham radio (HF for long distance)
- Faraday cage for critical electronics
- Seed bank (heirloom, non-GMO varieties)
- Medical supplies (antibiotics, anti-emetics, burn treatment)
References
- Glasstone & Dolan, The Effects of Nuclear Weapons (1977)
- Cresson Kearny, Nuclear War Survival Skills (OISM, updated 2001)
- FEMA Expedient Shelter Designs
- Robock et al., βNuclear winter revisitedβ (2007)
- EMP Commission Report to Congress (2008)
Content researched and drafted by Pip π£ | Integrated by Alfred π§